![]() In action, Company of Heroes 2 is a work of brutal beauty but as I haven’t actually played it yet, it’s the visual upgrades that I can comment on with most authority. It’s what I’d been hoping for and what I saw didn’t disappoint. Now that everybody knows it was the Eastern Front I saw the next day, I feel as if it should never have been in doubt. ![]() Instead, I’m preparing lists of questions about the Pacific and the Soviets, along with scrawled backups that I hope not to use: ‘why go to Vietnam?’ and ‘what fresh aspect of modern warfare will this company of heroes be exploring?’ Everybody is going to be watching and I feel like I must be the only insomniac in town who’s not got pucks on the mind. If you own a bar or restaurant without a TV, tomorrow’s going to be a bad day for business. Most people here aren’t thinking about Company of Heroes, they’re thinking about the hockey play-offs. Outside there’s a frenzied roar building, not yet audible but it’s in the city’s throat, caught up in the webbed haze of the unseasonal warmth, ready to release through the scream of an airhorn, the gathering of a crowd. I know I’m in Vancouver to see Company of Heroes 2 but that’s just about all I know. What they don’t know is that we are among the few outside the studio who’ve already seen the game in action and right up until we entered the briefing room, we had no idea when or where it was set. The entire world may well know by now that Company of Heroes 2 is in development at Relic, due for release sometime in 2013, and if they’ve paid any attention whatsoever they’ll also be aware that it’s set on the Eastern Front with a campaign beginning in 1941. Looking back, I should have known it would be the Eastern Front.
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